Bungie now has everything riding on Marathon's success, but the studio is seemingly doomed if Destiny 2 players never get on board.
Marathon was never supposed to be here, but now is tasked with ensuring Bungie survives as a studio now that Destiny 2 is dead.
Destiny developer Bungie will lose a "significant number of employees" as part of brutal-sounding layoffs that will include "most of the Destiny team and some Marathon team members," PlayStation CEO ...
When Destiny first launched in 2014, Bungie had created a revolutionary title. A shared-world shooter that combined the satisfying gameplay of an FPS with the endless possibilities of an MMO was the ...
Marathon game director Joe Ziegler has left Bungie as the live service shooter shifts to include a PVE focus, and amid tumult ...
After Bungie was hit with plagiarism allegations for its Marathon revamp, more information has been revealed about other problems within the company. Aside from a toxic work environment coming from ...
Bungie has announced a "reduction in force" as it reorganizes following the end of development on Destiny 2, saying that with its premiere game now ended and new projects still in very early stages of ...
Destiny 2, for all of its faults, is a very rare example of a game-as-a-service that’s still kicking years on from launch. In many ways, its narrative peaks have come and gone, but players keep ...
As Destiny 2 fans mourn the game's final update, Bungie's former community manager has said its player count shouldn't be compared with that of fledgling extraction shooter Marathon — insisting the ...