Sarah has been an editor and contributor for GameRant since 2015. She kicked off her video game journey after meeting her first Chocobo, she never looked back. After years of playing them, she decided ...
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
Max has loved video games ever since he booted up his friend's N64 and played Mario Kart. He quickly spent all his allowance on any game he could get his hands on, and spent hours playing a dusty PS2.
TL;DR: Fallout 4's dialogue system, despite extensive development by Bethesda, remains widely criticized for its disconnect between player choices and voiced protagonist responses. Todd Howard reveals ...
Fallout 4 can sometimes be a divisive entry in the series. Yes, it's the most commercially successful game in the franchise, but there are plenty of features in Fallout 4 that longtime fans take issue ...
This article contains minor spoilers for Fallout 4 amid its discussion of the awesome power to interrupt. Fallout 4’s finest feature is surprisingly easy to miss, yet it deserves to be a fixture of ...
Fallout 4’s voice recording has officially wrapped and there’s a ton of it. According to Bethesda Game Studios' official Twitter, more than 111,000 lines have been recorded and that’s more lines than ...
Kerem is a writer and video editor with five years of experience under his belt. When he's not writing or editing, you can find him playing yet another Soulslike game, installing Elder Scrolls: Skyrim ...