The microcontroller’s CPU reads program code from memory, one instruction at a time, decodes each instruction, and then executes it. All memory content—both program code and data—is in binary form: ...
A recent EDN article dealt with a number of programming tips for embedded microcontrollers. One of those tips, using state machines, is a programming approach that is especially useful, yet probably ...
The age of ARM microcontrollers for the electronics hobbyist is upon us, and luckily there are a few breadboard-friendly microcontrollers available in a DIP package. One of these chips is NXP’s ...
ST Visual Develop 3.0 is the latest version of the popular STVD7 Integrated Development Environment for ST7 MCU applications, and now provides advanced build, debug, and program features in a single ...
Developers using Mitsubishi Electric & Electronics USA's M16C microcontroller can now use Embedded C++ (EC++), courtesy of Tasking's M16C Software Development Toolset V2.1. The compiler in the toolset ...
The advent of the Arduino brought the world of microcontrollers to hobbyists, students, and artist the world over. Right now we’re in the midst of a new expansion in hobbyist electronics with the ...
Block-based editors are simple to use but can be limiting if complex programs need to be written. Text-based languages add more flexibility but are harder to understand and use. Flowcharts are simple ...