It's hard to believe that the whole real-time ray-tracing thing started all the way back in 2018, with the release of the NVIDIA GeForce 20-series of GPUs. Suddenly, the lighting method used in ...
Do you like games? Do you like jargon? Well, then you’ll love ambient occlusion, morphological anti-aliasing, adaptive vertical synchronization, and real-time ray tracing. All of the above were at one ...