Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Some games improve the player's experience with interactive loading screens, making waits more engaging. Examples include ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. RPGs aim to reduce loading screens to maintain immersion, like in ...
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Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the loading ...
The Elder Scrolls IV: Oblivion remaster has been everything fans of the original could have hoped for. Old mods work surprisingly well and muhc of the fondly remembered quirkiness of the game is still ...
Bethesda has built a legacy with games like Skyrim, Fallout, and Starfield. Offering players huge immersive worlds to explore. But there’s one thing that keeps popping up, and that’s loading screens.
Bethesda games are known for their sometimes lengthy loading screens. At a time when developers are aiming for as little loading as possible, it remains a big part of the Bethesda game experience.
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...