The latest development release of the Windows compatibility layer Wine 11.10 has arrived with new features and bug fixes. We usually see one new main stable release of Wine per year, so expect Wine 12 ...
Since this is my first commemorative memo, I'll be writing about features that make debugging and verification tasks easier. Those familiar with Unity might already know these, but I only recently ...
SINGAPORE – Tech giant Google’s subsidiary Debug, which is tackling mosquito-borne diseases such as dengue in Singapore, is expanding its facility in Kaki Bukit from 20,000 sq ft to 28,000 sq ft, as ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...
Use left and right arrow keys to seek audio. With the release of DLSS 4.5 Dynamic Frame Generation with up to 6X Multi Frame Generation, the latest NVIDIA App update is also introducing the new Auto ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. One of the most frustrating aspects of modern PC gaming is how long ...
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their ...
Samsung introduced Sokatoa, a new GPU profiling tool designed to help Android developers diagnose performance issues. Sokatoa features multi-frame GPU profiling, allowing developers to analyze several ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...
Microsoft detailed its plans for advanced AI in its flagship IDE in September, with new modes for debugging and profiling, as well as enhancements for agentic DevOps, in the works. The company last ...
In context: Shader compilation has long been one of PC gaming's biggest headaches. It's the invisible process behind the stunning graphics and effects that make modern games shine, but it often comes ...
Microsoft said Wednesday that it’s working to remove one of the frustrating headaches for PC gamers: the need to compile shaders. Microsoft said that it will release an AgilitySDK in September to ...